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NURBS plane is inside out

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critic - Guest

6:46 am - Nov 16, 2008

1

When you import a NURBS plane, texture mapping is on the wrong side, have to use inside-out in SL to fix it.

Shack Dougall - Admin

11:44 am - Nov 17, 2008

posts 368

2

Thanks for the feedback!  I've fixed it.  It will be in Prim Composer 1.1.1 which will be released Friday, Nov 21.  For reference, it is Ticket 54.



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