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NURBS plane is inside out
critic - Guest
6:46 am - Nov 16, 2008
When you import a NURBS plane, texture mapping is on the wrong side, have to use inside-out in SL to fix it.
Shack Dougall - Admin
11:44 am - Nov 17, 2008
posts 368
Thanks for the feedback! I've fixed it. It will be in Prim Composer 1.1.1 which will be released Friday, Nov 21. For reference, it is Ticket 54.
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