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Guest
| Naiman 10:06 pm Jan 4, 2009
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Hello I d like to ask if its possible to create separated sculpts with 3dsmax and sculpt gen like it is with wngs 3d so in order to create separated elements …..
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Admin
| Shack Dougall 11:57 pm Jan 4, 2009
posts 1154 |
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I don't understand what you mean. Could you describe what you mean in more detail or provide a link to a webpage that talks about doing this in Wings 3d?
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Guest
| Naiman 8:18 am Jan 5, 2009
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I mean for example take a cube and cut into two separated cubes so that in game they look two different prims but instead are like just ne , I can do this in Wings 3d prety easily and works great but in max it always comes up messed up …. is there another technique?
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Guest
| Naiman 8:19 am Jan 5, 2009
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Admin
| Shack Dougall 2:33 pm Jan 5, 2009
posts 1154 |
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Guest
| Naiman 5:37 am Jan 6, 2009
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Ok thanks I ll try may be it didnt wourl couse I was using the shader for export , I ll try again thanks…..
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Admin
| Shack Dougall 2:11 pm Jan 6, 2009
posts 1154 |
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