26
Feb
2008
1.0 RC3 – Includes Planar Fix and Tiny Sculpties!
WHAT’S NEW
- New Feature: Tiny Sculpties – easily create sculpties that are less than 1 cm in diameter.
- Bug Fixed: Planar sculpties work better. In previous versions, the 33rd column of the sculptmap was being ignored.
- Addition: LSL scripts for changing between different topologies are now included in the download.
New! Tiny Sculpties!
Tiny Sculpties
The real world is full of tiny things and so too is the virtual world of Second Life. With conventional prims, builders use techniques such as cutting and dimpling to make objects smaller than the 1cm minimum prim size. For sculpties, we need something different.
Create tiny sculpties in SculptGenMax! RC3 adds a new field to the SculptGenMax dialog called “multiplier”. This multiplier has a value between 0.1 and 1.0 and is active whenever proportional mode is checked. At a value of 1.0, SculptGenMax works normally and the objects produced will be scalable in size from 1cm to 10m. Set the value to 0.1 and the size range of the resulting objects will be reduced by 10 (ranging in size between 1mm and 1m). See the photo on the right for an example of what a 1mm disco ball looks like. The object behind it is a 1cm cube.
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