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	<title>Comments on: Prim Composer 1.1 &#8212; SL to 3ds Max workflow and NURBS integration</title>
	<atom:link href="http://liferain.com/downloads/prim-composer-11-sl-to-3ds-max-workflow-and-nurbs-integration/feed/" rel="self" type="application/rss+xml" />
	<link>http://liferain.com/downloads/prim-composer-11-sl-to-3ds-max-workflow-and-nurbs-integration/</link>
	<description>@ liferain.com</description>
	<lastBuildDate>Sat, 27 Feb 2010 05:54:41 +0000</lastBuildDate>
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		<title>By: Shack Dougall</title>
		<link>http://liferain.com/downloads/prim-composer-11-sl-to-3ds-max-workflow-and-nurbs-integration/comment-page-1/#comment-267</link>
		<dc:creator>Shack Dougall</dc:creator>
		<pubDate>Thu, 29 Jan 2009 03:42:43 +0000</pubDate>
		<guid isPermaLink="false">http://liferain.com/downloads/?p=184#comment-267</guid>
		<description>Sorry for the late reply.  Hippo doesn&#039;t seem to use the --loginuri switch.  Instead, it has the &quot;Grids&quot; button on the login screen. 

To use Hippo with Maxproxy, you need to add a grid to Hippo that has the Maxproxy loginuri.</description>
		<content:encoded><![CDATA[<p>Sorry for the late reply.  Hippo doesn&#8217;t seem to use the &#8211;loginuri switch.  Instead, it has the &#8220;Grids&#8221; button on the login screen. </p>
<p>To use Hippo with Maxproxy, you need to add a grid to Hippo that has the Maxproxy loginuri.</p>
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		<title>By: dave</title>
		<link>http://liferain.com/downloads/prim-composer-11-sl-to-3ds-max-workflow-and-nurbs-integration/comment-page-1/#comment-262</link>
		<dc:creator>dave</dc:creator>
		<pubDate>Thu, 25 Dec 2008 01:37:05 +0000</pubDate>
		<guid isPermaLink="false">http://liferain.com/downloads/?p=184#comment-262</guid>
		<description>I&#039;m trying to export out of an local opensim region through Hippo OpenSim Viewer. I have the &quot;proxy ready at 8080&quot; using the uri switch to 9000, but when I load the viewer maxproxy isnt loaded.  </description>
		<content:encoded><![CDATA[<p>I&#8217;m trying to export out of an local opensim region through Hippo OpenSim Viewer. I have the &#8220;proxy ready at 8080&#8243; using the uri switch to 9000, but when I load the viewer maxproxy isnt loaded.  </p>
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		<title>By: Understanding Virtual Worlds &#124; Importing 3D Models Into Second Life</title>
		<link>http://liferain.com/downloads/prim-composer-11-sl-to-3ds-max-workflow-and-nurbs-integration/comment-page-1/#comment-257</link>
		<dc:creator>Understanding Virtual Worlds &#124; Importing 3D Models Into Second Life</dc:creator>
		<pubDate>Fri, 05 Dec 2008 22:26:34 +0000</pubDate>
		<guid isPermaLink="false">http://liferain.com/downloads/?p=184#comment-257</guid>
		<description>[...] to 3ds Max Prim Composer - adds the ability to export prims from Second Life/OpenSim and import them into 3ds Max. You can [...]</description>
		<content:encoded><![CDATA[<p>[...] to 3ds Max Prim Composer &#8211; adds the ability to export prims from Second Life/OpenSim and import them into 3ds Max. You can [...]</p>
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	<item>
		<title>By: Au79</title>
		<link>http://liferain.com/downloads/prim-composer-11-sl-to-3ds-max-workflow-and-nurbs-integration/comment-page-1/#comment-254</link>
		<dc:creator>Au79</dc:creator>
		<pubDate>Thu, 27 Nov 2008 21:08:09 +0000</pubDate>
		<guid isPermaLink="false">http://liferain.com/downloads/?p=184#comment-254</guid>
		<description>Worked perfectly :)
Thank you very much</description>
		<content:encoded><![CDATA[<p>Worked perfectly <img src='http://liferain.com/downloads/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
Thank you very much</p>
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	<item>
		<title>By: Shack Dougall</title>
		<link>http://liferain.com/downloads/prim-composer-11-sl-to-3ds-max-workflow-and-nurbs-integration/comment-page-1/#comment-253</link>
		<dc:creator>Shack Dougall</dc:creator>
		<pubDate>Thu, 27 Nov 2008 17:16:25 +0000</pubDate>
		<guid isPermaLink="false">http://liferain.com/downloads/?p=184#comment-253</guid>
		<description>The &lt;a href=&quot;../primcomposer/faq/&quot; rel=&quot;nofollow&quot;&gt;Prim Composer FAQ&lt;/a&gt; should answer most of your questions about how to use it.  Plus, some of the newest features are described in blog posts such as this one.</description>
		<content:encoded><![CDATA[<p>The <a href="../primcomposer/faq/" rel="nofollow">Prim Composer FAQ</a> should answer most of your questions about how to use it.  Plus, some of the newest features are described in blog posts such as this one.</p>
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	<item>
		<title>By: Au79</title>
		<link>http://liferain.com/downloads/prim-composer-11-sl-to-3ds-max-workflow-and-nurbs-integration/comment-page-1/#comment-252</link>
		<dc:creator>Au79</dc:creator>
		<pubDate>Thu, 27 Nov 2008 17:03:01 +0000</pubDate>
		<guid isPermaLink="false">http://liferain.com/downloads/?p=184#comment-252</guid>
		<description>Yeah, I found it. :)
Now just need to figure out how to use it. Not as simple as I thought :)</description>
		<content:encoded><![CDATA[<p>Yeah, I found it. <img src='http://liferain.com/downloads/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
Now just need to figure out how to use it. Not as simple as I thought <img src='http://liferain.com/downloads/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Shack Dougall</title>
		<link>http://liferain.com/downloads/prim-composer-11-sl-to-3ds-max-workflow-and-nurbs-integration/comment-page-1/#comment-251</link>
		<dc:creator>Shack Dougall</dc:creator>
		<pubDate>Thu, 27 Nov 2008 16:59:25 +0000</pubDate>
		<guid isPermaLink="false">http://liferain.com/downloads/?p=184#comment-251</guid>
		<description>What version of 3ds Max do you have?  Sometimes you have to restart 3ds Max twice after installation before it fully works.  Do you see the &quot;Prim Composer&quot; menu in the top/main 3ds Max menu bar?</description>
		<content:encoded><![CDATA[<p>What version of 3ds Max do you have?  Sometimes you have to restart 3ds Max twice after installation before it fully works.  Do you see the &#8220;Prim Composer&#8221; menu in the top/main 3ds Max menu bar?</p>
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	<item>
		<title>By: Au79</title>
		<link>http://liferain.com/downloads/prim-composer-11-sl-to-3ds-max-workflow-and-nurbs-integration/comment-page-1/#comment-250</link>
		<dc:creator>Au79</dc:creator>
		<pubDate>Thu, 27 Nov 2008 14:25:16 +0000</pubDate>
		<guid isPermaLink="false">http://liferain.com/downloads/?p=184#comment-250</guid>
		<description>I was reading some pages of the site, including installation orders, but from some reason there were no buttons added to my 3ds Max for creating sculpt, at all.
I was wondering if I have installed it right and went over the whole thing again, but found no errors, therefore I believe I did right, but something is still not working properly. 
Maybe someone can assist me with it. Is there another stage after coping the &quot;primecomposer&quot; directory to the max &quot;stdscripts&quot;? Which files am I suppose to copy to 3ds max and to what directory?

Sorry for all the question, but I really want to start using it :)

BTW, if anyone has good tutorials for it, it&#039;ll be great.

Thanks ahead :)</description>
		<content:encoded><![CDATA[<p>I was reading some pages of the site, including installation orders, but from some reason there were no buttons added to my 3ds Max for creating sculpt, at all.<br />
I was wondering if I have installed it right and went over the whole thing again, but found no errors, therefore I believe I did right, but something is still not working properly.<br />
Maybe someone can assist me with it. Is there another stage after coping the &#8220;primecomposer&#8221; directory to the max &#8220;stdscripts&#8221;? Which files am I suppose to copy to 3ds max and to what directory?</p>
<p>Sorry for all the question, but I really want to start using it <img src='http://liferain.com/downloads/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>BTW, if anyone has good tutorials for it, it&#8217;ll be great.</p>
<p>Thanks ahead <img src='http://liferain.com/downloads/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	</item>
	<item>
		<title>By: Dusan Writer&#8217;s Metaverse &#187; Export and Render Second Life Builds in 3DS Max: Prim Composer Version 1.1 Released</title>
		<link>http://liferain.com/downloads/prim-composer-11-sl-to-3ds-max-workflow-and-nurbs-integration/comment-page-1/#comment-248</link>
		<dc:creator>Dusan Writer&#8217;s Metaverse &#187; Export and Render Second Life Builds in 3DS Max: Prim Composer Version 1.1 Released</dc:creator>
		<pubDate>Sat, 22 Nov 2008 01:10:43 +0000</pubDate>
		<guid isPermaLink="false">http://liferain.com/downloads/?p=184#comment-248</guid>
		<description>[...] The full release notes explain the export process: [...]</description>
		<content:encoded><![CDATA[<p>[...] The full release notes explain the export process: [...]</p>
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