Tag Archive for 'primcomposer'

Prim Composer 1.3 – LSL-based Rezzing

9
Jun
2009


Prim Composer 1.3 has been out over a week and 1.3.1 was just released. Time to document some of the new features and bugfixes. 1.3 fixes an important texture baking bug, provides 3ds Max 2010 support, and adds a new LSL-based rezzing system.

Bugfixes

First, the bugfixes.

  • Texture Baking Fixed (ticket): Several people have experienced problems baking textures since the 1.2 release . This is finally solved in 1.3. See the ticket for more information.
  • 3ds Max 2010 and SL Viewer 1.23.x Compatibility: 1.3 also fixes compatibility problems with the latest versions of both 3ds Max and the Second Life Release Candidate viewer.
  • Linux Filenames Supported: Maxport now uses operating system-specific directory separators and volume labels, so it might work on Linux. Not yet tested, so please post in the forums if you try it out on another OS.

A couple of less important bugs were also fixed. See the milestones for 1.3 and 1.3.1 for complete information.

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New Videos and 1.2 Size Limits Bug Fixed

3
Apr
2009

New Release

Version 1.2.4 fixes the 1.2 bug that caused problems while editing sculpties.

New Tutorial on Sculptie Creation and Baking complex textures

sculptie-pie-3dsmax-textured

Two new video tutorials were released on the Video Tutorials Page.

“Creating an Apple Pie Sculptie” is a two part screencast. Part 1 shows how to create a wedge-shaped sculptie in 3ds Max. Part 2 shows how to texture the sculpted prim so that it looks like a piece of apple pie. Composite maps are used to bake multiple materials into a single texture for use in Second Life and OpenSim.

Known Issue: Modifiers/Sub-Object Mode: rollouts flashing / flicker / stutter

12
Mar
2009

There is an annoying issue that affects version 1.2 and above.
Fixed in 1.2.4.

If you have any of the following problems:

  • rollouts flashing, flickering, or stuttering
  • jumping out of sub-object edit mode
  • crashing associated with the above problems

Then, the problem is probably caused by Size Limits in 1.2. Please see the Known Issue about Size Limits for more information about the cause and how to turn off size limits.

Prim Composer 1.2 – Composite Sculpties and Improved Sculptmap Generation

20
Feb
2009


Prim Composer 1.2 is a major release with four new features and several bug fixes. Releases later tonight.

New Features

  • Composite Sculpties – Create a large seamless mesh out of multiple sculpties.
  • Improved Sculptmap Generation – Algorithms have been significantly improved when generating a sculpted prim from a lower resolution object. Equivalent results to the shader method.
  • Size Limit Toggle – Turn off/on the code that constrains the size of prims in 3ds Max. Turn it off for faster editing.
  • Permission Preferences – New preferences rollout for globally setting the permissions, such as next owner, on prims that are exported from 3ds Max. Permissions are carried into Second Life and OpenSim when uploaded via Maxport.

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Video tutorials and website enhancements

27
Jan
2009

Video tutorials are available!

liferain.com video running in a shadowbox

I just released 7 new video tutorials that show how to install and use Prim Composer:

  • Installing Prim Composer
  • Installing OpenSim in standalone mode (with and without MySQL)
  • Using Maxport to import builds into Second Life and OpenSim
  • Using Maxproxy to export builds out of Second Life and OpenSim

Watch the screencasts on the new video tutorials page! Additional screencasts are planned in the near future.

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