Tag Archive for 'rezzer'

Prim Composer 1.3 – LSL-based Rezzing

9
Jun
2009


Prim Composer 1.3 has been out over a week and 1.3.1 was just released. Time to document some of the new features and bugfixes. 1.3 fixes an important texture baking bug, provides 3ds Max 2010 support, and adds a new LSL-based rezzing system.

Bugfixes

First, the bugfixes.

  • Texture Baking Fixed (ticket): Several people have experienced problems baking textures since the 1.2 release . This is finally solved in 1.3. See the ticket for more information.
  • 3ds Max 2010 and SL Viewer 1.23.x Compatibility: 1.3 also fixes compatibility problems with the latest versions of both 3ds Max and the Second Life Release Candidate viewer.
  • Linux Filenames Supported: Maxport now uses operating system-specific directory separators and volume labels, so it might work on Linux. Not yet tested, so please post in the forums if you try it out on another OS.

A couple of less important bugs were also fixed. See the milestones for 1.3 and 1.3.1 for complete information.

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